Uplink hacker elite steam
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- #Uplink hacker elite steam Patch
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Be aware however, that because the fix uses "hacking techniques" such as injection and hooking, it could trigger anti-virus software without being harmful. If you don't - and why should you - feel free to use a meta online virus scanner like VirusTotal to verify the file. You just have to trust me that the file is clean.
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Since the fix consists of an executable DLL-File, I could have put any harmful shenanigans in there.
![uplink hacker elite steam uplink hacker elite steam](https://arcretpa.weebly.com/uploads/1/2/5/6/125637106/380736822.jpg)
Feel free to provide feedback so that the problems can get fixed. There may be crashes or unexpected issues. This fix is essentially a hack and relies on the layout of the specific executable. Just launch and configure the game as usual. Remove or rename the dinput8.dll from the folder of the game.Īfter the installation the fix does not require any additional treatment. Start the game like you would normally, for example directly through Steam For example: "C:\Program Files (x86)\Steam\steamapps\common\Vanquish\" Note: The fix does not make any permanent changes to the game or the system and can easily be removed (see below).Įxtract the file dinput8.dll to your main game folder. If the game is updated, it is likely that it will break the fix. Older versions or ones that otherwise have been tempered with probably will not. Important: This fix relies on the latest, fully patched executable of the game on Steam. Scales the number of invulnerability frames and the regeneration time according to the frame rate
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Additionally, this fix should be no replacement for a proper patch and should only be seen as a band-aid until the game is updated. There might be unexpected issues that require further updates. So unless you are playing on a very weak system, the boost should work as intended, even without the fix. However, with very low FPS (< 35) recharging takes slightly longer.
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On higher frame rates, the game uses the correct value of six seconds for a full recharge. Although this is true, it is actually the other way around. Note: In a previous version it was stated that the boost recharge is also in some way coupled to the frame rate.
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So although playing the game at high FPS may be harder in certain situations when facing many enemies at once, it can also be easier in other situations. For example, the time it takes you to regenerate your health does also directly scale with the frame rate, which means that you regenerate over four times more quickly when playing at 144 FPS compared to 30 FPS. Because this mechanic is frame-based, this means that on high FPS the player is vulnerable again way more quickly, which may lead to the character sometimes being killed almost instantly by a barrage of incoming fire.Īdditionally, this does not seem to be the only mechanic that is tied to the frame rate. They seem to only occur with rapid-fire weapons, which leads to the assumption that they are probably there to prevent the player from dying too quickly, when being hit by a barrage of shots. The reason for this is that some enemy weapon types trigger invincibility frames, which prevent the player from taking any more damage for a certain amount of time. Most notably, the player effectively receives more damage than usual. This experimental fix attempts to mitigate the frame rate dependent problems of Vanquish.Īlthough the PC version of Vanquish is overall pretty good, some aspects of the game play are tied to the frame rate the game is played on.